[settings]
my_peds6Count = 18
my_peds6[0]Model = s_m_m_strperf_01
my_peds6[0]Model2 = 0x795AC7A8
my_peds6[0]Positionx = -1520.029
my_peds6[0]Positiony = 65.22794
my_peds6[0]Positionz = 56.93471
my_peds6[0]Heading = 290.9999
my_peds6[0]Task = 1
my_peds6[0]Weapon = CarbineRifle
my_peds6[0]Group = 1
my_peds6[0]SeatPosition = 0
my_peds6[0]my_peds_variation = Default
my_peds6[0]my_peds_Accuracy = 60
my_peds6[0]my_peds_Health = 1000
my_peds6[0]my_peds_Armour = 0
my_peds6[0]my_peds_Invincible = False
my_peds6[0]my_peds_DrivingSpeed = 60
my_peds6[0]my_peds_DrivingStyle = Normal
my_peds6[0]my_peds_CombatEngaugeRange = 70
my_peds6[0]my_peds_CanLeaveGuardRange = True
my_peds6[0]my_peds_GuardRange = 70
my_peds6[0]my_peds_VecFallowDist = 5
my_peds6[0]my_peds_seeingRange = 30
my_peds6[0]my_peds_hearingRange = 60
my_peds6[0]my_peds_group_numb = 0
my_peds6[0]my_peds_Combat_Ability = 15
my_peds6[0]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[0]my_peds_can_exit_vehicle = False
my_peds6[0]my_peds_waypoint = 0
my_peds6[0]COMPONENT_FACE_DRAWABLE = 0
my_peds6[0]COMPONENT_FACE_TEXTURE = 0
my_peds6[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[0]COMPONENT_HEAD_TEXTURE = 0
my_peds6[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[0]COMPONENT_HAIR_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO_TEXTURE = 0
my_peds6[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[0]COMPONENT_LEGS_TEXTURE = 0
my_peds6[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[0]COMPONENT_HANDS_TEXTURE = 0
my_peds6[0]COMPONENT_FEET_DRAWABLE = 0
my_peds6[0]COMPONENT_FEET_TEXTURE = 0
my_peds6[0]COMPONENT_EYES_DRAWABLE = 0
my_peds6[0]COMPONENT_EYES_TEXTURE = 0
my_peds6[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[0]COMPONENT_TASKS_TEXTURE = 0
my_peds6[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[0]PROP_HATS_INDEX = -1
my_peds6[0]PROP_HATS_TEXTURE = -1
my_peds6[0]PROP_GLASSES_INDEX = -1
my_peds6[0]PROP_GLASSES_TEXTURE = -1
my_peds6[0]PROP_EARS_INDEX = -1
my_peds6[0]PROP_EARS_TEXTURE = -1
my_peds6[1]Model = s_m_m_strperf_01
my_peds6[1]Model2 = 0x795AC7A8
my_peds6[1]Positionx = -1520.515
my_peds6[1]Positiony = 65.12847
my_peds6[1]Positionz = 56.94669
my_peds6[1]Heading = 290.9998
my_peds6[1]Task = 1
my_peds6[1]Weapon = CarbineRifle
my_peds6[1]Group = 1
my_peds6[1]SeatPosition = 0
my_peds6[1]my_peds_variation = Default
my_peds6[1]my_peds_Accuracy = 60
my_peds6[1]my_peds_Health = 1000
my_peds6[1]my_peds_Armour = 0
my_peds6[1]my_peds_Invincible = False
my_peds6[1]my_peds_DrivingSpeed = 60
my_peds6[1]my_peds_DrivingStyle = Normal
my_peds6[1]my_peds_CombatEngaugeRange = 70
my_peds6[1]my_peds_CanLeaveGuardRange = True
my_peds6[1]my_peds_GuardRange = 70
my_peds6[1]my_peds_VecFallowDist = 5
my_peds6[1]my_peds_seeingRange = 30
my_peds6[1]my_peds_hearingRange = 60
my_peds6[1]my_peds_group_numb = 0
my_peds6[1]my_peds_Combat_Ability = 15
my_peds6[1]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[1]my_peds_can_exit_vehicle = False
my_peds6[1]my_peds_waypoint = 0
my_peds6[1]COMPONENT_FACE_DRAWABLE = 0
my_peds6[1]COMPONENT_FACE_TEXTURE = 0
my_peds6[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[1]COMPONENT_HEAD_TEXTURE = 0
my_peds6[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[1]COMPONENT_HAIR_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO_TEXTURE = 0
my_peds6[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[1]COMPONENT_LEGS_TEXTURE = 0
my_peds6[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[1]COMPONENT_HANDS_TEXTURE = 0
my_peds6[1]COMPONENT_FEET_DRAWABLE = 0
my_peds6[1]COMPONENT_FEET_TEXTURE = 0
my_peds6[1]COMPONENT_EYES_DRAWABLE = 0
my_peds6[1]COMPONENT_EYES_TEXTURE = 0
my_peds6[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[1]COMPONENT_TASKS_TEXTURE = 0
my_peds6[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[1]PROP_HATS_INDEX = -1
my_peds6[1]PROP_HATS_TEXTURE = -1
my_peds6[1]PROP_GLASSES_INDEX = -1
my_peds6[1]PROP_GLASSES_TEXTURE = -1
my_peds6[1]PROP_EARS_INDEX = -1
my_peds6[1]PROP_EARS_TEXTURE = -1
my_peds6[2]Model = s_m_m_strperf_01
my_peds6[2]Model2 = 0x795AC7A8
my_peds6[2]Positionx = -1520.939
my_peds6[2]Positiony = 65.38785
my_peds6[2]Positionz = 56.9898
my_peds6[2]Heading = 290.9998
my_peds6[2]Task = 1
my_peds6[2]Weapon = CarbineRifle
my_peds6[2]Group = 1
my_peds6[2]SeatPosition = 0
my_peds6[2]my_peds_variation = Default
my_peds6[2]my_peds_Accuracy = 60
my_peds6[2]my_peds_Health = 1000
my_peds6[2]my_peds_Armour = 0
my_peds6[2]my_peds_Invincible = False
my_peds6[2]my_peds_DrivingSpeed = 60
my_peds6[2]my_peds_DrivingStyle = Normal
my_peds6[2]my_peds_CombatEngaugeRange = 70
my_peds6[2]my_peds_CanLeaveGuardRange = True
my_peds6[2]my_peds_GuardRange = 70
my_peds6[2]my_peds_VecFallowDist = 5
my_peds6[2]my_peds_seeingRange = 30
my_peds6[2]my_peds_hearingRange = 60
my_peds6[2]my_peds_group_numb = 0
my_peds6[2]my_peds_Combat_Ability = 15
my_peds6[2]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[2]my_peds_can_exit_vehicle = False
my_peds6[2]my_peds_waypoint = 0
my_peds6[2]COMPONENT_FACE_DRAWABLE = 0
my_peds6[2]COMPONENT_FACE_TEXTURE = 0
my_peds6[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[2]COMPONENT_HEAD_TEXTURE = 0
my_peds6[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[2]COMPONENT_HAIR_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO_TEXTURE = 0
my_peds6[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[2]COMPONENT_LEGS_TEXTURE = 0
my_peds6[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[2]COMPONENT_HANDS_TEXTURE = 0
my_peds6[2]COMPONENT_FEET_DRAWABLE = 0
my_peds6[2]COMPONENT_FEET_TEXTURE = 0
my_peds6[2]COMPONENT_EYES_DRAWABLE = 0
my_peds6[2]COMPONENT_EYES_TEXTURE = 0
my_peds6[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[2]COMPONENT_TASKS_TEXTURE = 0
my_peds6[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[2]PROP_HATS_INDEX = -1
my_peds6[2]PROP_HATS_TEXTURE = -1
my_peds6[2]PROP_GLASSES_INDEX = -1
my_peds6[2]PROP_GLASSES_TEXTURE = -1
my_peds6[2]PROP_EARS_INDEX = -1
my_peds6[2]PROP_EARS_TEXTURE = -1
my_peds6[3]Model = s_m_m_strperf_01
my_peds6[3]Model2 = 0x795AC7A8
my_peds6[3]Positionx = -1520.545
my_peds6[3]Positiony = 64.37824
my_peds6[3]Positionz = 56.8772
my_peds6[3]Heading = 291.1565
my_peds6[3]Task = 1
my_peds6[3]Weapon = CarbineRifle
my_peds6[3]Group = 1
my_peds6[3]SeatPosition = 0
my_peds6[3]my_peds_variation = Default
my_peds6[3]my_peds_Accuracy = 60
my_peds6[3]my_peds_Health = 1000
my_peds6[3]my_peds_Armour = 0
my_peds6[3]my_peds_Invincible = False
my_peds6[3]my_peds_DrivingSpeed = 60
my_peds6[3]my_peds_DrivingStyle = Normal
my_peds6[3]my_peds_CombatEngaugeRange = 70
my_peds6[3]my_peds_CanLeaveGuardRange = True
my_peds6[3]my_peds_GuardRange = 70
my_peds6[3]my_peds_VecFallowDist = 5
my_peds6[3]my_peds_seeingRange = 30
my_peds6[3]my_peds_hearingRange = 60
my_peds6[3]my_peds_group_numb = 0
my_peds6[3]my_peds_Combat_Ability = 15
my_peds6[3]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[3]my_peds_can_exit_vehicle = False
my_peds6[3]my_peds_waypoint = 0
my_peds6[3]COMPONENT_FACE_DRAWABLE = 0
my_peds6[3]COMPONENT_FACE_TEXTURE = 0
my_peds6[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[3]COMPONENT_HEAD_TEXTURE = 0
my_peds6[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[3]COMPONENT_HAIR_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO_TEXTURE = 0
my_peds6[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[3]COMPONENT_LEGS_TEXTURE = 0
my_peds6[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[3]COMPONENT_HANDS_TEXTURE = 0
my_peds6[3]COMPONENT_FEET_DRAWABLE = 0
my_peds6[3]COMPONENT_FEET_TEXTURE = 0
my_peds6[3]COMPONENT_EYES_DRAWABLE = 0
my_peds6[3]COMPONENT_EYES_TEXTURE = 0
my_peds6[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[3]COMPONENT_TASKS_TEXTURE = 0
my_peds6[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[3]PROP_HATS_INDEX = -1
my_peds6[3]PROP_HATS_TEXTURE = -1
my_peds6[3]PROP_GLASSES_INDEX = -1
my_peds6[3]PROP_GLASSES_TEXTURE = -1
my_peds6[3]PROP_EARS_INDEX = -1
my_peds6[3]PROP_EARS_TEXTURE = -1
my_peds6[4]Model = s_m_m_strperf_01
my_peds6[4]Model2 = 0x795AC7A8
my_peds6[4]Positionx = -1522.217
my_peds6[4]Positiony = 63.51931
my_peds6[4]Positionz = 56.94244
my_peds6[4]Heading = 291.4869
my_peds6[4]Task = 1
my_peds6[4]Weapon = CarbineRifle
my_peds6[4]Group = 1
my_peds6[4]SeatPosition = 0
my_peds6[4]my_peds_variation = Default
my_peds6[4]my_peds_Accuracy = 60
my_peds6[4]my_peds_Health = 1000
my_peds6[4]my_peds_Armour = 0
my_peds6[4]my_peds_Invincible = False
my_peds6[4]my_peds_DrivingSpeed = 60
my_peds6[4]my_peds_DrivingStyle = Normal
my_peds6[4]my_peds_CombatEngaugeRange = 70
my_peds6[4]my_peds_CanLeaveGuardRange = True
my_peds6[4]my_peds_GuardRange = 70
my_peds6[4]my_peds_VecFallowDist = 5
my_peds6[4]my_peds_seeingRange = 30
my_peds6[4]my_peds_hearingRange = 60
my_peds6[4]my_peds_group_numb = 0
my_peds6[4]my_peds_Combat_Ability = 15
my_peds6[4]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[4]my_peds_can_exit_vehicle = False
my_peds6[4]my_peds_waypoint = 0
my_peds6[4]COMPONENT_FACE_DRAWABLE = 0
my_peds6[4]COMPONENT_FACE_TEXTURE = 0
my_peds6[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[4]COMPONENT_HEAD_TEXTURE = 0
my_peds6[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[4]COMPONENT_HAIR_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO_TEXTURE = 0
my_peds6[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[4]COMPONENT_LEGS_TEXTURE = 0
my_peds6[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[4]COMPONENT_HANDS_TEXTURE = 0
my_peds6[4]COMPONENT_FEET_DRAWABLE = 0
my_peds6[4]COMPONENT_FEET_TEXTURE = 0
my_peds6[4]COMPONENT_EYES_DRAWABLE = 0
my_peds6[4]COMPONENT_EYES_TEXTURE = 0
my_peds6[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[4]COMPONENT_TASKS_TEXTURE = 0
my_peds6[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[4]PROP_HATS_INDEX = -1
my_peds6[4]PROP_HATS_TEXTURE = -1
my_peds6[4]PROP_GLASSES_INDEX = -1
my_peds6[4]PROP_GLASSES_TEXTURE = -1
my_peds6[4]PROP_EARS_INDEX = -1
my_peds6[4]PROP_EARS_TEXTURE = -1
my_peds6[5]Model = s_m_m_strperf_01
my_peds6[5]Model2 = 0x795AC7A8
my_peds6[5]Positionx = -1521.648
my_peds6[5]Positiony = 66.05041
my_peds6[5]Positionz = 57.11682
my_peds6[5]Heading = 291.0001
my_peds6[5]Task = 1
my_peds6[5]Weapon = CarbineRifle
my_peds6[5]Group = 1
my_peds6[5]SeatPosition = 0
my_peds6[5]my_peds_variation = Default
my_peds6[5]my_peds_Accuracy = 60
my_peds6[5]my_peds_Health = 1000
my_peds6[5]my_peds_Armour = 0
my_peds6[5]my_peds_Invincible = False
my_peds6[5]my_peds_DrivingSpeed = 60
my_peds6[5]my_peds_DrivingStyle = Normal
my_peds6[5]my_peds_CombatEngaugeRange = 70
my_peds6[5]my_peds_CanLeaveGuardRange = True
my_peds6[5]my_peds_GuardRange = 70
my_peds6[5]my_peds_VecFallowDist = 5
my_peds6[5]my_peds_seeingRange = 30
my_peds6[5]my_peds_hearingRange = 60
my_peds6[5]my_peds_group_numb = 0
my_peds6[5]my_peds_Combat_Ability = 15
my_peds6[5]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[5]my_peds_can_exit_vehicle = False
my_peds6[5]my_peds_waypoint = 0
my_peds6[5]COMPONENT_FACE_DRAWABLE = 0
my_peds6[5]COMPONENT_FACE_TEXTURE = 0
my_peds6[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[5]COMPONENT_HEAD_TEXTURE = 0
my_peds6[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[5]COMPONENT_HAIR_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO_TEXTURE = 0
my_peds6[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[5]COMPONENT_LEGS_TEXTURE = 0
my_peds6[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[5]COMPONENT_HANDS_TEXTURE = 0
my_peds6[5]COMPONENT_FEET_DRAWABLE = 0
my_peds6[5]COMPONENT_FEET_TEXTURE = 0
my_peds6[5]COMPONENT_EYES_DRAWABLE = 0
my_peds6[5]COMPONENT_EYES_TEXTURE = 0
my_peds6[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[5]COMPONENT_TASKS_TEXTURE = 0
my_peds6[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[5]PROP_HATS_INDEX = -1
my_peds6[5]PROP_HATS_TEXTURE = -1
my_peds6[5]PROP_GLASSES_INDEX = -1
my_peds6[5]PROP_GLASSES_TEXTURE = -1
my_peds6[5]PROP_EARS_INDEX = -1
my_peds6[5]PROP_EARS_TEXTURE = -1
my_peds6[6]Model = s_m_m_strperf_01
my_peds6[6]Model2 = 0x795AC7A8
my_peds6[6]Positionx = -1487.11
my_peds6[6]Positiony = 100.2226
my_peds6[6]Positionz = 54.83931
my_peds6[6]Heading = 290.9996
my_peds6[6]Task = 1
my_peds6[6]Weapon = CarbineRifle
my_peds6[6]Group = 1
my_peds6[6]SeatPosition = 0
my_peds6[6]my_peds_variation = Default
my_peds6[6]my_peds_Accuracy = 60
my_peds6[6]my_peds_Health = 1000
my_peds6[6]my_peds_Armour = 0
my_peds6[6]my_peds_Invincible = False
my_peds6[6]my_peds_DrivingSpeed = 60
my_peds6[6]my_peds_DrivingStyle = Normal
my_peds6[6]my_peds_CombatEngaugeRange = 70
my_peds6[6]my_peds_CanLeaveGuardRange = True
my_peds6[6]my_peds_GuardRange = 70
my_peds6[6]my_peds_VecFallowDist = 5
my_peds6[6]my_peds_seeingRange = 30
my_peds6[6]my_peds_hearingRange = 60
my_peds6[6]my_peds_group_numb = 0
my_peds6[6]my_peds_Combat_Ability = 15
my_peds6[6]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[6]my_peds_can_exit_vehicle = False
my_peds6[6]my_peds_waypoint = 0
my_peds6[6]COMPONENT_FACE_DRAWABLE = 0
my_peds6[6]COMPONENT_FACE_TEXTURE = 0
my_peds6[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[6]COMPONENT_HEAD_TEXTURE = 0
my_peds6[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[6]COMPONENT_HAIR_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO_TEXTURE = 0
my_peds6[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[6]COMPONENT_LEGS_TEXTURE = 0
my_peds6[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[6]COMPONENT_HANDS_TEXTURE = 0
my_peds6[6]COMPONENT_FEET_DRAWABLE = 0
my_peds6[6]COMPONENT_FEET_TEXTURE = 0
my_peds6[6]COMPONENT_EYES_DRAWABLE = 0
my_peds6[6]COMPONENT_EYES_TEXTURE = 0
my_peds6[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[6]COMPONENT_TASKS_TEXTURE = 0
my_peds6[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[6]PROP_HATS_INDEX = -1
my_peds6[6]PROP_HATS_TEXTURE = -1
my_peds6[6]PROP_GLASSES_INDEX = -1
my_peds6[6]PROP_GLASSES_TEXTURE = -1
my_peds6[6]PROP_EARS_INDEX = -1
my_peds6[6]PROP_EARS_TEXTURE = -1
my_peds6[7]Model = s_m_m_strperf_01
my_peds6[7]Model2 = 0x795AC7A8
my_peds6[7]Positionx = -1487.077
my_peds6[7]Positiony = 101.3839
my_peds6[7]Positionz = 54.81414
my_peds6[7]Heading = 290.9997
my_peds6[7]Task = 1
my_peds6[7]Weapon = CarbineRifle
my_peds6[7]Group = 1
my_peds6[7]SeatPosition = 0
my_peds6[7]my_peds_variation = Default
my_peds6[7]my_peds_Accuracy = 60
my_peds6[7]my_peds_Health = 1000
my_peds6[7]my_peds_Armour = 0
my_peds6[7]my_peds_Invincible = False
my_peds6[7]my_peds_DrivingSpeed = 60
my_peds6[7]my_peds_DrivingStyle = Normal
my_peds6[7]my_peds_CombatEngaugeRange = 70
my_peds6[7]my_peds_CanLeaveGuardRange = True
my_peds6[7]my_peds_GuardRange = 70
my_peds6[7]my_peds_VecFallowDist = 5
my_peds6[7]my_peds_seeingRange = 30
my_peds6[7]my_peds_hearingRange = 60
my_peds6[7]my_peds_group_numb = 0
my_peds6[7]my_peds_Combat_Ability = 15
my_peds6[7]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[7]my_peds_can_exit_vehicle = False
my_peds6[7]my_peds_waypoint = 0
my_peds6[7]COMPONENT_FACE_DRAWABLE = 0
my_peds6[7]COMPONENT_FACE_TEXTURE = 0
my_peds6[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[7]COMPONENT_HEAD_TEXTURE = 0
my_peds6[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[7]COMPONENT_HAIR_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[7]COMPONENT_TORSO_TEXTURE = 0
my_peds6[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[7]COMPONENT_LEGS_TEXTURE = 0
my_peds6[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[7]COMPONENT_HANDS_TEXTURE = 0
my_peds6[7]COMPONENT_FEET_DRAWABLE = 0
my_peds6[7]COMPONENT_FEET_TEXTURE = 0
my_peds6[7]COMPONENT_EYES_DRAWABLE = 0
my_peds6[7]COMPONENT_EYES_TEXTURE = 0
my_peds6[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[7]COMPONENT_TASKS_TEXTURE = 0
my_peds6[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[7]PROP_HATS_INDEX = -1
my_peds6[7]PROP_HATS_TEXTURE = -1
my_peds6[7]PROP_GLASSES_INDEX = -1
my_peds6[7]PROP_GLASSES_TEXTURE = -1
my_peds6[7]PROP_EARS_INDEX = -1
my_peds6[7]PROP_EARS_TEXTURE = -1
my_peds6[8]Model = s_m_m_strperf_01
my_peds6[8]Model2 = 0x795AC7A8
my_peds6[8]Positionx = -1486.712
my_peds6[8]Positiony = 100.873
my_peds6[8]Positionz = 54.81497
my_peds6[8]Heading = 291
my_peds6[8]Task = 1
my_peds6[8]Weapon = CarbineRifle
my_peds6[8]Group = 1
my_peds6[8]SeatPosition = 0
my_peds6[8]my_peds_variation = Default
my_peds6[8]my_peds_Accuracy = 60
my_peds6[8]my_peds_Health = 1000
my_peds6[8]my_peds_Armour = 0
my_peds6[8]my_peds_Invincible = False
my_peds6[8]my_peds_DrivingSpeed = 60
my_peds6[8]my_peds_DrivingStyle = Normal
my_peds6[8]my_peds_CombatEngaugeRange = 70
my_peds6[8]my_peds_CanLeaveGuardRange = True
my_peds6[8]my_peds_GuardRange = 70
my_peds6[8]my_peds_VecFallowDist = 5
my_peds6[8]my_peds_seeingRange = 30
my_peds6[8]my_peds_hearingRange = 60
my_peds6[8]my_peds_group_numb = 0
my_peds6[8]my_peds_Combat_Ability = 15
my_peds6[8]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[8]my_peds_can_exit_vehicle = False
my_peds6[8]my_peds_waypoint = 0
my_peds6[8]COMPONENT_FACE_DRAWABLE = 0
my_peds6[8]COMPONENT_FACE_TEXTURE = 0
my_peds6[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[8]COMPONENT_HEAD_TEXTURE = 0
my_peds6[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[8]COMPONENT_HAIR_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO_TEXTURE = 0
my_peds6[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[8]COMPONENT_LEGS_TEXTURE = 0
my_peds6[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[8]COMPONENT_HANDS_TEXTURE = 0
my_peds6[8]COMPONENT_FEET_DRAWABLE = 0
my_peds6[8]COMPONENT_FEET_TEXTURE = 0
my_peds6[8]COMPONENT_EYES_DRAWABLE = 0
my_peds6[8]COMPONENT_EYES_TEXTURE = 0
my_peds6[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[8]COMPONENT_TASKS_TEXTURE = 0
my_peds6[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[8]PROP_HATS_INDEX = -1
my_peds6[8]PROP_HATS_TEXTURE = -1
my_peds6[8]PROP_GLASSES_INDEX = -1
my_peds6[8]PROP_GLASSES_TEXTURE = -1
my_peds6[8]PROP_EARS_INDEX = -1
my_peds6[8]PROP_EARS_TEXTURE = -1
my_peds6[9]Model = s_m_m_strperf_01
my_peds6[9]Model2 = 0x795AC7A8
my_peds6[9]Positionx = -1487.208
my_peds6[9]Positiony = 100.9045
my_peds6[9]Positionz = 54.82812
my_peds6[9]Heading = 290.9996
my_peds6[9]Task = 1
my_peds6[9]Weapon = CarbineRifle
my_peds6[9]Group = 1
my_peds6[9]SeatPosition = 0
my_peds6[9]my_peds_variation = Default
my_peds6[9]my_peds_Accuracy = 60
my_peds6[9]my_peds_Health = 1000
my_peds6[9]my_peds_Armour = 0
my_peds6[9]my_peds_Invincible = False
my_peds6[9]my_peds_DrivingSpeed = 60
my_peds6[9]my_peds_DrivingStyle = Normal
my_peds6[9]my_peds_CombatEngaugeRange = 70
my_peds6[9]my_peds_CanLeaveGuardRange = True
my_peds6[9]my_peds_GuardRange = 70
my_peds6[9]my_peds_VecFallowDist = 5
my_peds6[9]my_peds_seeingRange = 30
my_peds6[9]my_peds_hearingRange = 60
my_peds6[9]my_peds_group_numb = 0
my_peds6[9]my_peds_Combat_Ability = 15
my_peds6[9]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[9]my_peds_can_exit_vehicle = False
my_peds6[9]my_peds_waypoint = 0
my_peds6[9]COMPONENT_FACE_DRAWABLE = 0
my_peds6[9]COMPONENT_FACE_TEXTURE = 0
my_peds6[9]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[9]COMPONENT_HEAD_TEXTURE = 0
my_peds6[9]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[9]COMPONENT_HAIR_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO_TEXTURE = 0
my_peds6[9]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[9]COMPONENT_LEGS_TEXTURE = 0
my_peds6[9]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[9]COMPONENT_HANDS_TEXTURE = 0
my_peds6[9]COMPONENT_FEET_DRAWABLE = 0
my_peds6[9]COMPONENT_FEET_TEXTURE = 0
my_peds6[9]COMPONENT_EYES_DRAWABLE = 0
my_peds6[9]COMPONENT_EYES_TEXTURE = 0
my_peds6[9]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[9]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[9]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[9]COMPONENT_TASKS_TEXTURE = 0
my_peds6[9]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[9]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[9]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[9]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[9]PROP_HATS_INDEX = -1
my_peds6[9]PROP_HATS_TEXTURE = -1
my_peds6[9]PROP_GLASSES_INDEX = -1
my_peds6[9]PROP_GLASSES_TEXTURE = -1
my_peds6[9]PROP_EARS_INDEX = -1
my_peds6[9]PROP_EARS_TEXTURE = -1
my_peds6[10]Model = s_m_m_strperf_01
my_peds6[10]Model2 = 0x795AC7A8
my_peds6[10]Positionx = -1487.663
my_peds6[10]Positiony = 100.6781
my_peds6[10]Positionz = 54.8364
my_peds6[10]Heading = 290.9997
my_peds6[10]Task = 1
my_peds6[10]Weapon = CarbineRifle
my_peds6[10]Group = 1
my_peds6[10]SeatPosition = 0
my_peds6[10]my_peds_variation = Default
my_peds6[10]my_peds_Accuracy = 60
my_peds6[10]my_peds_Health = 1000
my_peds6[10]my_peds_Armour = 0
my_peds6[10]my_peds_Invincible = False
my_peds6[10]my_peds_DrivingSpeed = 60
my_peds6[10]my_peds_DrivingStyle = Normal
my_peds6[10]my_peds_CombatEngaugeRange = 70
my_peds6[10]my_peds_CanLeaveGuardRange = True
my_peds6[10]my_peds_GuardRange = 70
my_peds6[10]my_peds_VecFallowDist = 5
my_peds6[10]my_peds_seeingRange = 30
my_peds6[10]my_peds_hearingRange = 60
my_peds6[10]my_peds_group_numb = 0
my_peds6[10]my_peds_Combat_Ability = 15
my_peds6[10]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[10]my_peds_can_exit_vehicle = False
my_peds6[10]my_peds_waypoint = 0
my_peds6[10]COMPONENT_FACE_DRAWABLE = 0
my_peds6[10]COMPONENT_FACE_TEXTURE = 0
my_peds6[10]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[10]COMPONENT_HEAD_TEXTURE = 0
my_peds6[10]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[10]COMPONENT_HAIR_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[10]COMPONENT_TORSO_TEXTURE = 0
my_peds6[10]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[10]COMPONENT_LEGS_TEXTURE = 0
my_peds6[10]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[10]COMPONENT_HANDS_TEXTURE = 0
my_peds6[10]COMPONENT_FEET_DRAWABLE = 0
my_peds6[10]COMPONENT_FEET_TEXTURE = 0
my_peds6[10]COMPONENT_EYES_DRAWABLE = 0
my_peds6[10]COMPONENT_EYES_TEXTURE = 0
my_peds6[10]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[10]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[10]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[10]COMPONENT_TASKS_TEXTURE = 0
my_peds6[10]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[10]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[10]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[10]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[10]PROP_HATS_INDEX = -1
my_peds6[10]PROP_HATS_TEXTURE = -1
my_peds6[10]PROP_GLASSES_INDEX = -1
my_peds6[10]PROP_GLASSES_TEXTURE = -1
my_peds6[10]PROP_EARS_INDEX = -1
my_peds6[10]PROP_EARS_TEXTURE = -1
my_peds6[11]Model = s_m_m_strperf_01
my_peds6[11]Model2 = 0x795AC7A8
my_peds6[11]Positionx = -1490.697
my_peds6[11]Positiony = 113.6829
my_peds6[11]Positionz = 55.66608
my_peds6[11]Heading = 291.3957
my_peds6[11]Task = 1
my_peds6[11]Weapon = CarbineRifle
my_peds6[11]Group = 1
my_peds6[11]SeatPosition = 0
my_peds6[11]my_peds_variation = Default
my_peds6[11]my_peds_Accuracy = 60
my_peds6[11]my_peds_Health = 1000
my_peds6[11]my_peds_Armour = 0
my_peds6[11]my_peds_Invincible = False
my_peds6[11]my_peds_DrivingSpeed = 60
my_peds6[11]my_peds_DrivingStyle = Normal
my_peds6[11]my_peds_CombatEngaugeRange = 70
my_peds6[11]my_peds_CanLeaveGuardRange = True
my_peds6[11]my_peds_GuardRange = 70
my_peds6[11]my_peds_VecFallowDist = 5
my_peds6[11]my_peds_seeingRange = 30
my_peds6[11]my_peds_hearingRange = 60
my_peds6[11]my_peds_group_numb = 0
my_peds6[11]my_peds_Combat_Ability = 15
my_peds6[11]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[11]my_peds_can_exit_vehicle = False
my_peds6[11]my_peds_waypoint = 0
my_peds6[11]COMPONENT_FACE_DRAWABLE = 0
my_peds6[11]COMPONENT_FACE_TEXTURE = 0
my_peds6[11]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[11]COMPONENT_HEAD_TEXTURE = 0
my_peds6[11]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[11]COMPONENT_HAIR_TEXTURE = 0
my_peds6[11]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[11]COMPONENT_TORSO_TEXTURE = 0
my_peds6[11]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[11]COMPONENT_LEGS_TEXTURE = 0
my_peds6[11]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[11]COMPONENT_HANDS_TEXTURE = 0
my_peds6[11]COMPONENT_FEET_DRAWABLE = 0
my_peds6[11]COMPONENT_FEET_TEXTURE = 0
my_peds6[11]COMPONENT_EYES_DRAWABLE = 0
my_peds6[11]COMPONENT_EYES_TEXTURE = 0
my_peds6[11]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[11]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[11]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[11]COMPONENT_TASKS_TEXTURE = 0
my_peds6[11]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[11]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[11]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[11]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[11]PROP_HATS_INDEX = -1
my_peds6[11]PROP_HATS_TEXTURE = -1
my_peds6[11]PROP_GLASSES_INDEX = -1
my_peds6[11]PROP_GLASSES_TEXTURE = -1
my_peds6[11]PROP_EARS_INDEX = -1
my_peds6[11]PROP_EARS_TEXTURE = -1
my_peds6[12]Model = s_m_m_strperf_01
my_peds6[12]Model2 = 0x795AC7A8
my_peds6[12]Positionx = -1490.683
my_peds6[12]Positiony = 114.3467
my_peds6[12]Positionz = 55.66526
my_peds6[12]Heading = 291.3932
my_peds6[12]Task = 1
my_peds6[12]Weapon = CarbineRifle
my_peds6[12]Group = 1
my_peds6[12]SeatPosition = 0
my_peds6[12]my_peds_variation = Default
my_peds6[12]my_peds_Accuracy = 60
my_peds6[12]my_peds_Health = 1000
my_peds6[12]my_peds_Armour = 0
my_peds6[12]my_peds_Invincible = False
my_peds6[12]my_peds_DrivingSpeed = 60
my_peds6[12]my_peds_DrivingStyle = Normal
my_peds6[12]my_peds_CombatEngaugeRange = 70
my_peds6[12]my_peds_CanLeaveGuardRange = True
my_peds6[12]my_peds_GuardRange = 70
my_peds6[12]my_peds_VecFallowDist = 5
my_peds6[12]my_peds_seeingRange = 30
my_peds6[12]my_peds_hearingRange = 60
my_peds6[12]my_peds_group_numb = 0
my_peds6[12]my_peds_Combat_Ability = 15
my_peds6[12]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[12]my_peds_can_exit_vehicle = False
my_peds6[12]my_peds_waypoint = 0
my_peds6[12]COMPONENT_FACE_DRAWABLE = 0
my_peds6[12]COMPONENT_FACE_TEXTURE = 0
my_peds6[12]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[12]COMPONENT_HEAD_TEXTURE = 0
my_peds6[12]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[12]COMPONENT_HAIR_TEXTURE = 0
my_peds6[12]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[12]COMPONENT_TORSO_TEXTURE = 0
my_peds6[12]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[12]COMPONENT_LEGS_TEXTURE = 0
my_peds6[12]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[12]COMPONENT_HANDS_TEXTURE = 0
my_peds6[12]COMPONENT_FEET_DRAWABLE = 0
my_peds6[12]COMPONENT_FEET_TEXTURE = 0
my_peds6[12]COMPONENT_EYES_DRAWABLE = 0
my_peds6[12]COMPONENT_EYES_TEXTURE = 0
my_peds6[12]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[12]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[12]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[12]COMPONENT_TASKS_TEXTURE = 0
my_peds6[12]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[12]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[12]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[12]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[12]PROP_HATS_INDEX = -1
my_peds6[12]PROP_HATS_TEXTURE = -1
my_peds6[12]PROP_GLASSES_INDEX = -1
my_peds6[12]PROP_GLASSES_TEXTURE = -1
my_peds6[12]PROP_EARS_INDEX = -1
my_peds6[12]PROP_EARS_TEXTURE = -1
my_peds6[13]Model = s_m_m_strperf_01
my_peds6[13]Model2 = 0x795AC7A8
my_peds6[13]Positionx = -1490.073
my_peds6[13]Positiony = 115.8452
my_peds6[13]Positionz = 55.66406
my_peds6[13]Heading = 291.2946
my_peds6[13]Task = 1
my_peds6[13]Weapon = CarbineRifle
my_peds6[13]Group = 1
my_peds6[13]SeatPosition = 0
my_peds6[13]my_peds_variation = Default
my_peds6[13]my_peds_Accuracy = 60
my_peds6[13]my_peds_Health = 1000
my_peds6[13]my_peds_Armour = 0
my_peds6[13]my_peds_Invincible = False
my_peds6[13]my_peds_DrivingSpeed = 60
my_peds6[13]my_peds_DrivingStyle = Normal
my_peds6[13]my_peds_CombatEngaugeRange = 70
my_peds6[13]my_peds_CanLeaveGuardRange = True
my_peds6[13]my_peds_GuardRange = 70
my_peds6[13]my_peds_VecFallowDist = 5
my_peds6[13]my_peds_seeingRange = 30
my_peds6[13]my_peds_hearingRange = 60
my_peds6[13]my_peds_group_numb = 0
my_peds6[13]my_peds_Combat_Ability = 15
my_peds6[13]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[13]my_peds_can_exit_vehicle = False
my_peds6[13]my_peds_waypoint = 0
my_peds6[13]COMPONENT_FACE_DRAWABLE = 0
my_peds6[13]COMPONENT_FACE_TEXTURE = 0
my_peds6[13]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[13]COMPONENT_HEAD_TEXTURE = 0
my_peds6[13]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[13]COMPONENT_HAIR_TEXTURE = 0
my_peds6[13]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[13]COMPONENT_TORSO_TEXTURE = 0
my_peds6[13]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[13]COMPONENT_LEGS_TEXTURE = 0
my_peds6[13]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[13]COMPONENT_HANDS_TEXTURE = 0
my_peds6[13]COMPONENT_FEET_DRAWABLE = 0
my_peds6[13]COMPONENT_FEET_TEXTURE = 0
my_peds6[13]COMPONENT_EYES_DRAWABLE = 0
my_peds6[13]COMPONENT_EYES_TEXTURE = 0
my_peds6[13]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[13]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[13]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[13]COMPONENT_TASKS_TEXTURE = 0
my_peds6[13]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[13]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[13]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[13]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[13]PROP_HATS_INDEX = -1
my_peds6[13]PROP_HATS_TEXTURE = -1
my_peds6[13]PROP_GLASSES_INDEX = -1
my_peds6[13]PROP_GLASSES_TEXTURE = -1
my_peds6[13]PROP_EARS_INDEX = -1
my_peds6[13]PROP_EARS_TEXTURE = -1
my_peds6[14]Model = s_m_m_strperf_01
my_peds6[14]Model2 = 0x795AC7A8
my_peds6[14]Positionx = -1523.56
my_peds6[14]Positiony = 71.9642
my_peds6[14]Positionz = 61.30449
my_peds6[14]Heading = 291.0003
my_peds6[14]Task = 1
my_peds6[14]Weapon = CarbineRifle
my_peds6[14]Group = 1
my_peds6[14]SeatPosition = 0
my_peds6[14]my_peds_variation = Default
my_peds6[14]my_peds_Accuracy = 60
my_peds6[14]my_peds_Health = 1000
my_peds6[14]my_peds_Armour = 0
my_peds6[14]my_peds_Invincible = False
my_peds6[14]my_peds_DrivingSpeed = 60
my_peds6[14]my_peds_DrivingStyle = Normal
my_peds6[14]my_peds_CombatEngaugeRange = 70
my_peds6[14]my_peds_CanLeaveGuardRange = True
my_peds6[14]my_peds_GuardRange = 70
my_peds6[14]my_peds_VecFallowDist = 5
my_peds6[14]my_peds_seeingRange = 30
my_peds6[14]my_peds_hearingRange = 60
my_peds6[14]my_peds_group_numb = 0
my_peds6[14]my_peds_Combat_Ability = 15
my_peds6[14]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[14]my_peds_can_exit_vehicle = False
my_peds6[14]my_peds_waypoint = 0
my_peds6[14]COMPONENT_FACE_DRAWABLE = 0
my_peds6[14]COMPONENT_FACE_TEXTURE = 0
my_peds6[14]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[14]COMPONENT_HEAD_TEXTURE = 0
my_peds6[14]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[14]COMPONENT_HAIR_TEXTURE = 0
my_peds6[14]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[14]COMPONENT_TORSO_TEXTURE = 0
my_peds6[14]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[14]COMPONENT_LEGS_TEXTURE = 0
my_peds6[14]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[14]COMPONENT_HANDS_TEXTURE = 0
my_peds6[14]COMPONENT_FEET_DRAWABLE = 0
my_peds6[14]COMPONENT_FEET_TEXTURE = 0
my_peds6[14]COMPONENT_EYES_DRAWABLE = 0
my_peds6[14]COMPONENT_EYES_TEXTURE = 0
my_peds6[14]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[14]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[14]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[14]COMPONENT_TASKS_TEXTURE = 0
my_peds6[14]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[14]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[14]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[14]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[14]PROP_HATS_INDEX = -1
my_peds6[14]PROP_HATS_TEXTURE = -1
my_peds6[14]PROP_GLASSES_INDEX = -1
my_peds6[14]PROP_GLASSES_TEXTURE = -1
my_peds6[14]PROP_EARS_INDEX = -1
my_peds6[14]PROP_EARS_TEXTURE = -1
my_peds6[15]Model = s_m_m_strperf_01
my_peds6[15]Model2 = 0x795AC7A8
my_peds6[15]Positionx = -1529.517
my_peds6[15]Positiony = 71.12228
my_peds6[15]Positionz = 61.3137
my_peds6[15]Heading = 291.1725
my_peds6[15]Task = 1
my_peds6[15]Weapon = CarbineRifle
my_peds6[15]Group = 1
my_peds6[15]SeatPosition = 0
my_peds6[15]my_peds_variation = Default
my_peds6[15]my_peds_Accuracy = 60
my_peds6[15]my_peds_Health = 1000
my_peds6[15]my_peds_Armour = 0
my_peds6[15]my_peds_Invincible = False
my_peds6[15]my_peds_DrivingSpeed = 60
my_peds6[15]my_peds_DrivingStyle = Normal
my_peds6[15]my_peds_CombatEngaugeRange = 70
my_peds6[15]my_peds_CanLeaveGuardRange = True
my_peds6[15]my_peds_GuardRange = 70
my_peds6[15]my_peds_VecFallowDist = 5
my_peds6[15]my_peds_seeingRange = 30
my_peds6[15]my_peds_hearingRange = 60
my_peds6[15]my_peds_group_numb = 0
my_peds6[15]my_peds_Combat_Ability = 15
my_peds6[15]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[15]my_peds_can_exit_vehicle = False
my_peds6[15]my_peds_waypoint = 0
my_peds6[15]COMPONENT_FACE_DRAWABLE = 0
my_peds6[15]COMPONENT_FACE_TEXTURE = 0
my_peds6[15]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[15]COMPONENT_HEAD_TEXTURE = 0
my_peds6[15]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[15]COMPONENT_HAIR_TEXTURE = 0
my_peds6[15]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[15]COMPONENT_TORSO_TEXTURE = 0
my_peds6[15]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[15]COMPONENT_LEGS_TEXTURE = 0
my_peds6[15]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[15]COMPONENT_HANDS_TEXTURE = 0
my_peds6[15]COMPONENT_FEET_DRAWABLE = 0
my_peds6[15]COMPONENT_FEET_TEXTURE = 0
my_peds6[15]COMPONENT_EYES_DRAWABLE = 0
my_peds6[15]COMPONENT_EYES_TEXTURE = 0
my_peds6[15]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[15]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[15]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[15]COMPONENT_TASKS_TEXTURE = 0
my_peds6[15]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[15]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[15]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[15]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[15]PROP_HATS_INDEX = -1
my_peds6[15]PROP_HATS_TEXTURE = -1
my_peds6[15]PROP_GLASSES_INDEX = -1
my_peds6[15]PROP_GLASSES_TEXTURE = -1
my_peds6[15]PROP_EARS_INDEX = -1
my_peds6[15]PROP_EARS_TEXTURE = -1
my_peds6[16]Model = s_m_m_strperf_01
my_peds6[16]Model2 = 0x795AC7A8
my_peds6[16]Positionx = -1531.034
my_peds6[16]Positiony = 70.86286
my_peds6[16]Positionz = 61.31369
my_peds6[16]Heading = 291.1912
my_peds6[16]Task = 1
my_peds6[16]Weapon = CarbineRifle
my_peds6[16]Group = 1
my_peds6[16]SeatPosition = 0
my_peds6[16]my_peds_variation = Default
my_peds6[16]my_peds_Accuracy = 60
my_peds6[16]my_peds_Health = 1000
my_peds6[16]my_peds_Armour = 0
my_peds6[16]my_peds_Invincible = False
my_peds6[16]my_peds_DrivingSpeed = 60
my_peds6[16]my_peds_DrivingStyle = Normal
my_peds6[16]my_peds_CombatEngaugeRange = 70
my_peds6[16]my_peds_CanLeaveGuardRange = True
my_peds6[16]my_peds_GuardRange = 70
my_peds6[16]my_peds_VecFallowDist = 5
my_peds6[16]my_peds_seeingRange = 30
my_peds6[16]my_peds_hearingRange = 60
my_peds6[16]my_peds_group_numb = 0
my_peds6[16]my_peds_Combat_Ability = 15
my_peds6[16]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[16]my_peds_can_exit_vehicle = False
my_peds6[16]my_peds_waypoint = 0
my_peds6[16]COMPONENT_FACE_DRAWABLE = 0
my_peds6[16]COMPONENT_FACE_TEXTURE = 0
my_peds6[16]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[16]COMPONENT_HEAD_TEXTURE = 0
my_peds6[16]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[16]COMPONENT_HAIR_TEXTURE = 0
my_peds6[16]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[16]COMPONENT_TORSO_TEXTURE = 0
my_peds6[16]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[16]COMPONENT_LEGS_TEXTURE = 0
my_peds6[16]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[16]COMPONENT_HANDS_TEXTURE = 0
my_peds6[16]COMPONENT_FEET_DRAWABLE = 0
my_peds6[16]COMPONENT_FEET_TEXTURE = 0
my_peds6[16]COMPONENT_EYES_DRAWABLE = 0
my_peds6[16]COMPONENT_EYES_TEXTURE = 0
my_peds6[16]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[16]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[16]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[16]COMPONENT_TASKS_TEXTURE = 0
my_peds6[16]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[16]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[16]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[16]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[16]PROP_HATS_INDEX = -1
my_peds6[16]PROP_HATS_TEXTURE = -1
my_peds6[16]PROP_GLASSES_INDEX = -1
my_peds6[16]PROP_GLASSES_TEXTURE = -1
my_peds6[16]PROP_EARS_INDEX = -1
my_peds6[16]PROP_EARS_TEXTURE = -1
my_peds6[17]Model = s_m_m_strperf_01
my_peds6[17]Model2 = 0x795AC7A8
my_peds6[17]Positionx = -1535.258
my_peds6[17]Positiony = 73.81744
my_peds6[17]Positionz = 61.31387
my_peds6[17]Heading = 291.4519
my_peds6[17]Task = 1
my_peds6[17]Weapon = CarbineRifle
my_peds6[17]Group = 1
my_peds6[17]SeatPosition = 0
my_peds6[17]my_peds_variation = Default
my_peds6[17]my_peds_Accuracy = 60
my_peds6[17]my_peds_Health = 1000
my_peds6[17]my_peds_Armour = 0
my_peds6[17]my_peds_Invincible = False
my_peds6[17]my_peds_DrivingSpeed = 60
my_peds6[17]my_peds_DrivingStyle = Normal
my_peds6[17]my_peds_CombatEngaugeRange = 70
my_peds6[17]my_peds_CanLeaveGuardRange = True
my_peds6[17]my_peds_GuardRange = 70
my_peds6[17]my_peds_VecFallowDist = 5
my_peds6[17]my_peds_seeingRange = 30
my_peds6[17]my_peds_hearingRange = 60
my_peds6[17]my_peds_group_numb = 0
my_peds6[17]my_peds_Combat_Ability = 15
my_peds6[17]my_peds_senario = WORLD_HUMAN_STAND_MOBILE_UPRIGHT
my_peds6[17]my_peds_can_exit_vehicle = False
my_peds6[17]my_peds_waypoint = 0
my_peds6[17]COMPONENT_FACE_DRAWABLE = 0
my_peds6[17]COMPONENT_FACE_TEXTURE = 0
my_peds6[17]COMPONENT_HEAD_DRAWABLE = 0
my_peds6[17]COMPONENT_HEAD_TEXTURE = 0
my_peds6[17]COMPONENT_HAIR_DRAWABLE = 0
my_peds6[17]COMPONENT_HAIR_TEXTURE = 0
my_peds6[17]COMPONENT_TORSO_DRAWABLE = 0
my_peds6[17]COMPONENT_TORSO_TEXTURE = 0
my_peds6[17]COMPONENT_LEGS_DRAWABLE = 0
my_peds6[17]COMPONENT_LEGS_TEXTURE = 0
my_peds6[17]COMPONENT_HANDS_DRAWABLE = 0
my_peds6[17]COMPONENT_HANDS_TEXTURE = 0
my_peds6[17]COMPONENT_FEET_DRAWABLE = 0
my_peds6[17]COMPONENT_FEET_TEXTURE = 0
my_peds6[17]COMPONENT_EYES_DRAWABLE = 0
my_peds6[17]COMPONENT_EYES_TEXTURE = 0
my_peds6[17]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds6[17]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds6[17]COMPONENT_TASKS_DRAWABLE = 0
my_peds6[17]COMPONENT_TASKS_TEXTURE = 0
my_peds6[17]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds6[17]COMPONENT_TEXTURES_TEXTURE = 0
my_peds6[17]COMPONENT_TORSO2_DRAWABLE = 0
my_peds6[17]COMPONENT_TORSO2_TEXTURE = 0
my_peds6[17]PROP_HATS_INDEX = -1
my_peds6[17]PROP_HATS_TEXTURE = -1
my_peds6[17]PROP_GLASSES_INDEX = -1
my_peds6[17]PROP_GLASSES_TEXTURE = -1
my_peds6[17]PROP_EARS_INDEX = -1
my_peds6[17]PROP_EARS_TEXTURE = -1
